﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Miner.Model.Logic.Enums;

namespace Miner.UI.Controls.Interfaces
{
    public interface IGameInfoCtrl
    {
        string MinesLeftValue{get;set;}
        string TimeElapsedValue{get;set;}

        void ChangeSmile(SmileChangeReason reason);

        event EventHandler PauseClick;
    }
}
